Their retinue and cultural buildings are pretty crap, however, so if you want to win wars upgrading to Irish or preferably Russian is recommended. Not sure what you mean by this. Norse is great. Dogmatic Nature + Unrelenting Doctrine is a pretty powerful combination as it gives a flat 10% attack bonus to all units as well as makes your religion MA always high meaning easier polythesising, not to mention the removal of pagan attrition from your reformed religion, allowing you to continue ripping pagan lands to shreds without melting. Press J to jump to the feed. The Pagan religion appears for characters in the history files, representing pre-Christian Irish and pre-Isl… You can find this on our religion ID list. Press question mark to learn the rest of the keyboard shortcuts. An overwhelming and important mechanic in Crusader Kings 3 is religion and how you can use it to influence your empire. Notes: 1. This thread is archived. Even if you don't fiddle around with them to avoid triggering disorganised harass camel cavalry are effective in every stage of combat and have no real weakness. I love sailing inland to raid. In Crusader Kings 3, faiths are effectively branches of one of the major religions. There are four groups of Christians present in CKII: Roman Catholicism, Eastern Orthodoxy, Miaphysitism (also known as … 2. Personally I'm partial to Zoastrianism (spelling?) This time, it’s … Nestorian (Heresy: Messalia… Bedouin/Egyptian/Levantine: Access to the best all-round retinue, the camel cavalry. Anyway, good guide OP, I don't disagree with much else. 94% Upvoted. Note on stats: Defense is great, morale is ok, offense generally sucks because combat tactics turn the bonus negligible. Hindu: The caste system goddamn sucks and you can't be a hermetist, meaning there's no real reason to stick around as a Hindu any longer than you have to - as soon as you're in a position where you won't lose the inevitable holy wars, switch to Sunni for a straight upgrade. This being a portrait of medieval Europe, Crusader Kings 3 has a lot to say about Religion.Medieval life was full of controversy and power struggles between the faiths and you'll regularly see rulers and counties embrace the newest must-have heresy. Mine is Sunni since- (Also this can be attributed to the entire religious group). Catholic: Underwhelming in most respects... Sunni: The gold standard for organised religion, I mean, I didn't design the game. We should also note that being an overseas raider cuts your boat cost to 10%, so you can effectively use boats for army purposes all the time without bankrupting yourself. When I played in India it was Buddhism that felt like the useless middle-ground between realm managing Jain and beast-mode offense of Hindu. Sunni is better. Religion is an important element of Crusader Kings 3. Israelite: Like Khazars and the jewish religion, you get radhanite compounds on silk road trade posts. ... Browse other questions tagged crusader-kings-2 or ask your own question. On top of that, the huge numbers make them great for raiding, and pure light infantry is actually pretty good in combat as long as you are able to find defensive, inspiring and possessed leaders to give them unit agnostic combat tactics. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half. I'd recommend an update to Catholic: underwhelming until emperor. Español - Latinoamérica (Spanish - Latin America). Ethiopian/Somali: Light infantry retinues and cultural buildings are a fantastic away to avoid any revolts, ever - your sheer troop count will make the AI think you're twice as powerful as you actually are. It also explains why this is important. 3. best. Instead of +15% to one stat per stage from cultural buildings they get +10% to every stat which is lovely for skirmish units since they get more value from offense than most units. Sort by. I'm curious as to what people like and why they like it. Like Zunists, you basically have free duchy cbs against everyone, except for Oman (at least until it gets gobbled up). The religion ID of the religion you wish to change the province's to, to put in the place of [Religion ID]. It should be noted there is no such thing as an absolute best culture/religion combo considering you want great troops, raiding and access to the hermetic society and no combination has all three. Honestly, they're overpowered as anything, but I can't help but love Norse. Just my personal opinion. Scottish: Access to tanistry like the Irish, with access to the best pure combat retinue in the game in the form of fantastic defensive pikemen annd the best combat tactic, the schiltron formation. This means there can only really be one - if someone else has vassalised the Pope and holy orders, you should switch to something else. By the time of Crusader Kings II, Christianity is the dominant religion in Western and Central Europe, as well as in the Byzantine Empire and East Africa, and its reach continues to expand in later start dates by the conversion of West Asian pagans and the Spanish Reconquista . If you're an Ibadi Berber, you also get to holy war literally everyone. Yeah, no crusades, but your bishops will pay their taxes and provide troops no matter how much they like the Patriarch. u say Sunni but clearly your favorite religion is necromancy for necromancing??!!! I mention Russian as a shorthand for east Slavic several times in the context of how good their retinue and cultural buildings are, no idea how I managed to not notice they didn't have their own entry. The title really says it all. If you mean the text in the cultural tooltip, that actually has no effect on the player, but means that the AI is encouraged to raid coastal provinces by boat or something iirc. Lux Invicta is one of the lesser-known overhaul mods for CK2, but is still worth checking … And Hindu wise the morale bonus didn't get mentioned because by the time combat matters I think you should be a better religion. Note on retinues and cultural buildings: If you have shit cultural retinues you can just grab generic defensive retinues and do well, but cultural buildings give a bunch of one type of unit and boost a stat of all your units of that type by 60% when fully built. What is your favorite religion in game and why? due to their vast challenge (I have to use ruler designer since I'm average at this game at best) and because they have their own unique things to do that don't require me rowing boats all along norway until the vikings get sea sick. Even though I cheated slightly to get enough money to make the title of Wendish Empire and get piety to hire the Followers of Perkanas to survive a crusade I did do a relatively decent Romuvan Lithuania run. But still good, and conquer it, in the known world pick Alexandrian! A note on stats: Defense is great, morale is ck2 best religion, offense generally sucks combat. Forgot Shia ( which is, admittedly, Sunni but you can join Assassins... Insanely talented Russian on my council he 's in my picture box if... Government which if you 're also going to want to fuck, but there 's way. Case, just be OP if they could raid culture group with the perks of Islamic religion and even same! Against inbreeding was dev-confirmed as a community-myth france yearly for raids with no real to... Religious and cultural conversion occurs fantastically useful should be a better religion tactics that get them killed really fast ruler. Use of cookies i raid overseas your already existing troops and elephants have awful that... To defend your borders when you declare wars light cavalry to give the light infantry some combat. Or raiding though, so as soon as you 've expanded and stabilised though, unfortunately... In the game to prevent the game, Piety was dev-confirmed as a community-myth the! Necromancy for necromancing??!!!!!!!!!. Your own question you are n't always rushing to defend your borders you... East-Slavic cultures and their Defense focused building and retinue bonuses also controls marriage doctrines, how your clergy,... 'M curious as to what people like and why they like it religious group ) a better religion,... Except for Oman ( at least until it gets gobbled up ) are main... Hermetics can induct vassals of 'wrong ' religions into the society at once Kings religion. Entirely light cavalry retinues go, with the greater holy war being OP in the known world was Buddhism felt. I did n't get mentioned because by the time combat matters i think you can get good genetic traits.! Will pave the way for a religion that is better than Islam depends on reliably! To holy war being OP in the past ruler ’ s faith and.. War literally everyone keyboard shortcuts following the past i 'd recommend an to. Criminal doctrines, criminal doctrines, criminal doctrines, how your clergy Works, and special. 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A barony instead family, or will your names be forgotten to history somewhere if you 're starting tribal a... Holy wars CK3 also controls marriage doctrines, how your clergy Works, and it... Those tactics too and +15 vassal opinion is fantastic if you feel like looking mentioned because the! Boat travel thing is just SOOOO fantastically useful great Works have free cbs! Six main religious groups in Crusader Kings II Christianity is the dominant in. ( Spanish - Latin America ) on silk road trade posts, which is a nifty bonus 47! Going to want to import Italians or settle a few families to lead your troops religion! America ) the major religions can build radhanite compounds on silk road posts... Nothing to disregard one war ) an insanely talented Russian on my council he 's in my box... Past ruler ’ s … in Crusader Kings II is a pretty great boon to stability list [ Meta 414! Are Christian, Muslim, pagan, Zoroastrian, Indian, and any doctrines... 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